The league score is calculated from a combination of how each club sets up classes, tasks and the league scoring algorithm.
The individual class names are decided by the club, and for each, the points awarded for distance and speed.
In the demo, Masters are awarded 1 point for each, Pro Am 2 for each and Tyro 3. This keeps the total points for Tyro high against the Masters as the tasks are likely to be shorter.
The time or speed can be zero, as with the demo LS4 class. As the same glider is used around short one hour tasks, and they become speed only.
Whether the distance is handicapped can be set for each class. If this is selected the handicap distance is determined before the speed is calculated and points are awarded. The LS4 class is unhandicapped.
Pilots can fly the same task any number of times, only their best score counts to the league score.
If a pilot changes class, his flight scores are recalculated with the new class values.
Currently AAT tasks are not scored against a target time. It is planned to introduce this in the future.
League scoring algorithm.
Each task is assigned a status. If the task is created by the club – a ‘club’ class – it has a status of 0.
Pilots can themselves create tasks. These are initially given a negative status set by the club, for example -3.
Each time a task is flown, 1 is added to the status until the status reaches 0 and it becomes a club task.
The club decides how many club tasks and how many non-club tasks are included in the league score for each pilot.
A limit will be introduced shortly as to how many non-club flights a pilot can have active, currently it is unlimited.
A pilot can opt out of having their league score calculated, and also opt out of their flights appearing in the All Flights list. A score is still calculated for each flight, so if a pilot opts back in, then their existing flights are used for the league.